The logistics will tell your prisoners where to eat, where your cooks will send food and which kitchens will serve which canteens. If you want to maximize efficiency, you will have to edit your logistics. Logistics can be very overwhelming for new players, especially if they are not used to dealing with complex systems across multiple screens. I have not experienced a single fight in this canteen. The below image has plenty of space for prisoners to move around, has other facilities for them to use (toilets (very important), pool tables, phones and a TV). I have constant fights and occasional deaths in this canteen. The prisoners have no space to move around and they have nothing to do other than eat and sit. In the above image, I built a very awful and badly thought out canteen. Cant get rid of a quickbuild canteen prison architect trial#This may take some trial and improvement to get right. I only assign 2 hours of eating time for them as well, simply because I worked out that most of them will finish their meals within one hour, so I tagged on an extra hour to make sure any stragglers are fed as well. My prisoners only have to walk a short distance to get to their eating place. In my current prison, I have one large 72 prisoner cell block which has its own canteen and kitchen. The best way to design a prison is to have one canteen per number of prisoners. It will also open up the possibility of some of your prisoners being fed and some not. Having one large canteen in the center of your prison will force all of your inmates to migrate toward it, clogging paths, gates and metal detectors. Giving them too much will leave them bored and looking for something else to do (usually fighting) and having too little time will leave your prisoners half fed, which is absolutely not good. Simply put, this is a terrible way to design your prison.ĭuring this process, it is also necessary to consider the amount of time your prisoners have to eat. Many people would play this game, build a canteen by throwing some chairs and tables and a serving table into a room and calling it a day, and then wonder why their prisoners are so unhappy. However, this is simply not enough to keep your prisoners happy.Īlso, you will find that 1 table and 2 benches in a 4×3 rectangle will give you space for 8 prisoners. The minimum furniture a canteen needs is tables, benches and serving tables. Building Your CanteenĬanteens are tricky to get right first time, especially if you are a new player. An alternative is just to remove the doors altogether and replace them with metal detectors. That is why I placed two brick wall either side of my metal detectors in the bottom image. Also, I have noticed that it is possible for prisoners to bypass them if they do not have a fence or wall either side. They are a common source of knives, digging tools (spoons, forks etc.) and can pose a serious threat to the security of your prison if you do not have them. Metal detectors are extremely important in a kitchen, whether you have prisoners working in them or not. Also, notice the sprinklers, kitchen fires are very common if you have events turned on and can get out of hand very, very quickly. It might not seem like that big of a deal, but the extra second it takes a cook to move a certain distance is an extra second longer it takes to cook a meal and feed your inmates, these seconds can add up.Ībove is a very badly designed kitchen, it has no bins, no space to move around, and an incorrect ratio of cookers to fridges.īelow is a much better designed kitchen, it has the correct ratio (1 cooker = 2 fridges), a bin (to get rid of food waste) and a decent amount of space. On the other hand, having them too far apart means that A, space is wasted and B, your staff will have to move around more meaning that time is lost moving from cooker to fridge. Having all of your appliances in a small space is a massive fire hazard and will make it easier to spread fire, especially in escape mode. These ratios should help you design your kitchen efficiently.
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